8 year old Johnny is sitting in class, and he’s bored, really bored.
Last night, for 45 minutes, he was a space marine commander in quadrant 5. First thing this morning he was texting his friend Jamie about Chelsea’s win over Newcastle United on Saturday. But now he’s just looking at a whiteboard filled with scribbled mathematical equations, flicking through a staid text book, and listening to a teacher admirably trying to make it sound interesting to all in attendance.
Make no mistake Johnny is a bright boy – but he is growing up in a high tech world – A world which brings theory to animated life all around him. If we could just get Johnny to see how relevant, creative and exciting maths is, he’d probably be a real talent – But Johnny has got football, smart phones and video games firmly on his mind instead.
Now, imagine a class session where the mathematical subject taught is brought to life by exiting e-Learning: animated sporting action – fizzing across the white board. An interactive cartoon world supported by comprehensive lesson plans and accessible to all pupils. Johnny knows that if he can just improve his grasp of the finer points of long division, he will be able to win the next round of action packed educational games he plays – be rewarded with virtual goodies, and help build an even better virtual football team for his excited class.
In this situation, suddenly Johnny is motivated to learn. And the great thing is that Johnny then realises that maths is actually quite fun after all (and he wants to learn more). It was just the education delivery method that had alienated him, not the subject itself.
Imagine no more. That’s exactly what we do here at MotivatEd. We create appealing virtual worlds that are packed with National Curriculum educational games, all of which are sports themed and are backed by comprehensive lesson plans. We make on-line environments packed with star professional teams and players. We work with and leverage the appeal of teams like Chelsea, Liverpool and Arsenal FC to get kids like Johnny to engage with numeracy, literacy, science and geography.
And do real kids, similar to mythical little Johnny, really need innovative e-Learning mediums such as www.footee.com to help them engage and learn? Well yes, in my view, many do. The world that children now inhabit has changed so much in the last 20 years, and education is struggling to keep apace with the cultural changes, especially in terms of technology usage. Many children appear to find the classroom dull, old-fashioned and uninspiring when compared to the world outside of school, and this must surely have a negative effect on their learning.
I’ll finish this posting with a few eye-opening 2011 stats which might be seen to back up the above argument for innovative e-Learning to a certain degree:
Nine percent of boys in England reach the age of 11 with, at best, the reading skills of an average seven-year-old. This figure equates to over 18,000 English boys with seriously substandard literacy. In some areas, such as Nottingham, Derby, Manchester, Rotherham and Telford the figure was closer to 15%.*
In response to these disturbing figures, Dylan William, professor at the Institute of Education, said:
“it could be very hard for children struggling with their reading to catch up and that it had never been more important to be able to read to a decent standard. Twenty years ago, you got a lot of information from television. Now it’s the internet – you have to be more literate.”
Child literacy statistics source: BBC Today Programme Jan 2011
Tags: E-Learning, education games, Lesson plans